Quilkin is a non-transparent UDP proxy specifically designed for use with large scale multiplayer dedicated game server deployments, to ensure security, access control, telemetry data, metrics and more.
Game studio betting on Rust for the entire games stack. Open-sources GPU compute tooling, asset pipelines, and Rust game engine components.
Last reviewed Jun 2026
This listing maps to the Rust Backend Engineer route — role mentions “backend”.
Repositories maintained by the team behind this role.
Quilkin is a non-transparent UDP proxy specifically designed for use with large scale multiplayer dedicated game server deployments, to ensure security, access control, telemetry data, metrics and more.
📜 Cargo plugin to generate list of all licenses for a crate 🦀
Programs that fund open source work in the same ecosystems as this role.
Project grants, hardship grants, and event grants for Rust ecosystem contributors and maintainers. Three tracks targeting different needs. Applications reviewed on a rolling basis throughout the year.
Last reviewed Jun 2026Paid 6–12 month fellowships for contributors who want to work full-time on the Rust compiler, toolchain, or ecosystem. Fellows receive a stipend and are integrated with Rust project teams.
Last reviewed Jun 2026Emergency financial support for Rust ecosystem contributors facing unexpected hardship. Designed to prevent burnout and attrition of critical maintainers. Applications are confidential and reviewed individually.
Last reviewed Jun 2026Funding to support Rust community events worldwide: meetups, workshops, and regional conferences. Covers venue costs, speaker travel, and materials. Open to organizers at any scale.
Last reviewed Jun 2026