Visualize, query, and stream to train on multimodal robotics data.
Multimodal data logging and visualization platform for robotics and Physical AI. The core engine and SDK are written in Rust; used by teams building autonomous systems, computer vision pipelines, and sensor fusion.
Last reviewed Jun 2026
This listing maps to the Rust Backend Engineer route — role mentions “backend”, works in the database ecosystem, works in the tokio ecosystem.
Repositories maintained by the team behind this role.
Visualize, query, and stream to train on multimodal robotics data.
A tiling layout engine for egui with drag-and-drop and resizing
Proof-of-concept time-travel debugger for the Bevy game engine, built using Rerun.
A Rust Websocket client that compiles to both native and web
Programs that fund open source work in the same ecosystems as this role.
Project grants, hardship grants, and event grants for Rust ecosystem contributors and maintainers. Three tracks targeting different needs. Applications reviewed on a rolling basis throughout the year.
Last reviewed Jun 2026Paid 6–12 month fellowships for contributors who want to work full-time on the Rust compiler, toolchain, or ecosystem. Fellows receive a stipend and are integrated with Rust project teams.
Last reviewed Jun 2026Emergency financial support for Rust ecosystem contributors facing unexpected hardship. Designed to prevent burnout and attrition of critical maintainers. Applications are confidential and reviewed individually.
Last reviewed Jun 2026Funding to support Rust community events worldwide: meetups, workshops, and regional conferences. Covers venue costs, speaker travel, and materials. Open to organizers at any scale.
Last reviewed Jun 2026