An AsyncIO event loop implemented in Rust
Derived from this repo's Cargo dependencies and activity — difficulty is an estimate from codebase size and scope.
Matched by dependency overlap in Cargo manifests — each card notes the most distinctive crates both projects share.
An AsyncIO event loop implemented in Rust
Asynchronous Virtio socket support for Rust
Rust Bindings for CRIU
Rust bindings to libheif-dev
A minimal HTTP implementation used by Firecracker
SSD-streaming inference engine for giant MoE models (Rust + CUDA). GLM 5.2 743B at 2 tok/s and Hy3 295B at 7 tok/s on two consumer 16GB GPUs. Zero-config multi-GPU: measures PCIe bandwidth, places attention and hot experts where they fit.
A Rust library for the Linux Landlock sandboxing feature
Extracting paths from assembly graphs