DeadSync is an ITG/StepMania engine with Vulkan/OpenGL backends, focused on perfect sync and competitive-level performance.
Matched by dependency overlap in Cargo manifests — each card notes the most distinctive crates both projects share.
DeadSync is an ITG/StepMania engine with Vulkan/OpenGL backends, focused on perfect sync and competitive-level performance.
Bring your app to all platform, learning once and applying anywhere
A GPU-rendered, terminal-first workspace: real shells, a managed Neovim editor, AI agents, Markdown notes & drawings, and multiplayer — one Rust engine.
An async Rust wrapper around the BlueZ D-Bus interface, for Bluetooth central functionality on Linux.
Transform your NES-game into a single executable targeting your favourite OS!
Nourish OS. The modern way of using a computer.
GAPI
A mini book on writing NES emulator using rust lang
Rust bindings for NetworkManager over D-Bus.
Simple yet highly configurable low-level driver for 16550 UART devices, typically known and used as serial ports or COM ports.