Procedural galaxy simulation - Rust compiled to WASM, rendered in the browser. Live at https://galaxy-gen.coilysiren.me
Derived from this repo's Cargo dependencies and activity β difficulty is an estimate from codebase size and scope.
Matched by dependency overlap in Cargo manifests β each card notes the most distinctive crates both projects share.
Procedural galaxy simulation - Rust compiled to WASM, rendered in the browser. Live at https://galaxy-gen.coilysiren.me
Rust crypto w/ zero default deps: BLAKE3, Ed25519/X25519, hashes, MACs, KDFs, AEADs, and checksums w/ full SIMD/ASM acceleration
π¦ A small video game developed in Rust with Bevy framework targeting both desktop and WebAssembly (browser)
The source code for my Let's Code series
Creative cellular automata browser game
A Dear ImGui integration for the Bevy game engine.
WASM bindings for common rxing functions
BVH Construction and Traversal Library
Lightning-fast Sudoku π¦
Atlas - native GPU-driven map viewer + raid planner for Escape from Tarkov (Rust + Bevy)