Competitive chess engine written in Rust
Derived from this repo's Cargo dependencies and activity — difficulty is an estimate from codebase size and scope.
Matched by dependency overlap in Cargo manifests — each card notes the most distinctive crates both projects share.
Competitive chess engine written in Rust
Semantic wrapper for byte count representations
Rust Bindings for CRIU
Rust bindings to libheif-dev
Type-erased Serialize, Serializer and Deserializer traits
A minimal HTTP implementation used by Firecracker
SSD-streaming inference engine for giant MoE models (Rust + CUDA). GLM 5.2 743B at 2 tok/s and Hy3 295B at 7 tok/s on two consumer 16GB GPUs. Zero-config multi-GPU: measures PCIe bandwidth, places attention and hot experts where they fit.
A Rust library for the Linux Landlock sandboxing feature
A from-scratch JavaScript engine in Rust — std only, zero deps, 100% test262 (53,376/53,376)